Archive for the ‘Costom cards’ Category

Happy New Year

January 1st, 2010

Happy New Year! It is now 2010. I have 3 more holiday-themed cards to show now:

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Posted in Costom cards, Magic: the Gathering | Comments (0)

Christmas Card

December 25th, 2009

Merry Christmas.

This year, I’ve made a Christmas themed card. I’m planning on making more holiday cards soon, so look out for them. Here’s the first, Santa Claus:

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Posted in Costom cards, Magic: the Gathering | Comments (5)

How to tell if a card is good/costs alot

April 13th, 2009

Hi zach here sorry for not being able to post I was enjoyng myself in sanfransisco, calafornia well a mater of fact I’m still there. Well this is how to tell if a cards good:

If it is balanced , they tend to go by a standard like this: (I found this out for only creatures for now)

-If the power/toughness is 1/1 it would cost (1), and so on for the power and toughness, and if the creature is like a 1/3 balance it out that makes a 2/2. or if the creature is a 3/7 that makes a 5/5 or if it is a 1/4 that would be a 2/3 then count that as either (3) mana or (4) mana if it counts as 3 then it is good (excluding no other effects) and if it is 4 it is usually bad (excluding other effects)

If a creature power/toughness is 1/1 and it has another effect it usually costs (2) FOR JUST THE POWER/TOUGHNESS

-For each effect like a named effect- flying, trample, first strick, devour, ect… it will add (1) to the converted mana cost.

-If the creature has a mixed effect like- all creatures get +1/+1, when this comes into play destroy all creatures, when this creature attacks target creature losses flying, ect… thies will usually add (2) per mana cost.

-If the creature costs multiple mana it usually costs (1) less per extra mana, (1) colorless.

-If the creature has a negetive effect like: When this comes into play sacrifice a land, when this comes into play discard a card, whenever a player plays a spell or an ability on this creature sacrifice it, ect… The creature will cost (2) less mana.

 

This is usually how so a 3/3 for (4) would be normal and a 3/3 for (4) with flying is a good card and a 3/3 for (5) would be bad and ect,

 

Now to tell if a creature is good for standard is if it fits into the both the blocks that are in standard now a card would be good for both the shards of alara block and the morningtide/shadowmoor blocks.

Another way to show if a card would be good it would be good in any deck not just in a specific few.  Like banefire works for almost any deck while progenitus would only be good in a deck made for it.

A card would be bad if it can only be used in a deck that works for that card.

_________________________________________________________________________________________________________________

Now to tell if a card would cost alot is if it is good for one, using the balance method

It would cost something If it works in standard, otherwise it wont cost too much

If it has high power and toughness. ALOT of noobs like cards that are just sheer power no matter if it costs 1000000 to play they will put it into thier deck. usually something that has high power and toughness is 6/6 or higher.

If a card is good in a combo it would cost more or if the card is good in a set (usually 5) it would cost alot like the scarab set.

 

–That is all this has worked for me but you are not limited to this if something else has worked for you please let me know by e-mail czmtgblog@gmail.com or post a comment… which is hopefully a few lines below this last sentance.

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Posted in Alara Reborn, Buying Cards, Costom cards, Magic: the Gathering, Misc. | Comments (1)

Some abilities

November 20th, 2008

Yes i havnt gotten alot of time to post recently havent been on the computer for about a week. But I’m glad that I can go on in school yes, I’m on the computer in School! Ok now wouldnt it be good to have some of theres nice abilities? They’re not real but I would like them:

Ride {Type of creature}

You may attach this creature to target creature of {type} as though it was an equiptment. Add this card’s abilties and power and toughness to the creature. If one of the two creatures would be destroyed unattach this card.

Its loing but it will be really cool if you can have a nice dragon rider with when this creature is attached to a creature that creature gains triple strick!

Triple strike:

This creature deals first strike damage and double the combat damage it normally would deal.

This could be nice if you give it to a leviathan so they can make up for their bad moves.

Lastly

Ward:

This card cannot have a spell or ability played on it, if a spell or ability would it doesnt do anything.              Zach, that’s shroud                                                                                                                             -

 Calvin

       Sorry Should’ve explained myself better… Shroud Creature cannot be TARGETED by a spell or abilitie. Ward Creature CANNOT HAVE a spell or abilitie played on it or (if its wrath of god) Does nothing. Wrath of god vs Shroud Hit and creature dies- Wrath of god vs Ward Nothing happends creature is happy!

-Zach

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Posted in Costom cards, Magic: the Gathering | Comments (0)

Sorry about the delay, more customs

September 21st, 2008

Calvin seems to have SoA under his belt so I’m doing custom cards. (And yes Calvin I do look at the comments and if i don’t know what to do with them i let you take care of it =)) Now onto the custom cards.

And today WE HAVE MORE CHOCOBOS

Yes the Black chocobo such a great chocobo. Beat down anyone who is attacking you with ease. Take down a Kokumordor, or any other leviathan for that matter.

This chocobo is a downright FIGHTER! It will run into combat on turn 5,  and if your opponent has a flying creature there is a big chance that it will die. Combined with taping abilities and when blocking it can take out most creatures. But sadly against a burn deck its dead.

This chocobo will cure a creature you control. It has horrible power but good abilities.

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Posted in Costom cards, Magic: the Gathering | Comments (0)

Need new ideas? (and other stuff)

September 11th, 2008

Its zach here and if you need new deck ideas heres the place to go:

http://magic.tcgplayer.com/db/deck_search_result.asp?Format=Type%20II%20-%20EVE

This is the standard decks it tells about evrything you need to know what place the deck came in what type of deck how many instants, creatures lands ect…

 

(more costome cards will come out soon)

Also have you ever heard of missprints? There is only so much you can do wrong when printing a card this exeeds the limits…

 This and many more are at this .com

http://members.tripod.com/~squt/MainError.html

Why would i end this without showing a costom card:

This card calvin helped make (or i helped calvin whitchever you choose)

Its a nice auto win combo that takes awhile to get going…

 

If you have anything you would like us to post send us a mail to:

czmtgblog@gmail.com

or send me a mail on youtube to

BIGGESTxUSERNAME (i couldnt thing of any other name)

Posted in Costom cards, Misc., flavor | Comments (0)

A few random cards

September 5th, 2008

Hi im going to post a few random cards i made. All the pictures I took and NO PHOTOSHOP was involed just a board person and a cuz.

Card one is a card you should have no problem what the picture is… Its a Phenix!!!

Next looks like a character you would see in a cartoon its hard to spot though…

Next a horse the only bright part look closly…

After that comes the spookiest card you will ever see REMEMBER I DID NOT PHOTO SHOP THE PICTURE.

 Its a picture of a head right flame hard not to see:

Lastly my little unglued card its simple and funny!

This will be posted in the Costome card page as with other costome cards…

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Yay the Dragons have been sent

August 29th, 2008

Yes most of my favorite dragon cards are in here it will be great to put theese in my 5 color and mono color dragon decks. The only problem is no Kilnmouth dragon…

Scroll down past this post to see the dragons!!!

Here’s a dragon I made too!

After this post is the From the Vualt Dragons post. It’s out!

Posted in Costom cards, Preview Cards | Comments (0)

Dimentional Rifts

August 28th, 2008

Yes I’m posting a new card!

Do you like to take two of the same phases a turn other than main phase like two combats or two untaps well here’s an ability that allows you to do just that!!!

Manipulate:

When this card comes into play choose a phase. you take two of the chosen phases each turn one right after the other.

I even made a card for it its Called phantom infantry…

This is phantom infantry use it on people like Calvin who love to use Rhys the Redeemed or saproling decks!

Another card will be show soon!

Posted in Costom cards | Comments (0)

Dimentional Rifts

August 27th, 2008

Their is an ability in my set (Dimentional Rifts) that delays cards the stronger they are the longer thier delayed. This ability is called Rift…

Rift X, When this card comes into play remove up to X permenants from the game. If they dont have suspend they gain suspend and put time counters on them equil to the permenants mana cost!

X is a number.

I’ve made a card that compleatly overuses this ability its call big slap in the face here : Rift!

Its a Blue card for 6 mana (UU4) and has Rift 10 here cheak it out:

I have also made a few more plainswalker creatures like from the last post and many other cards…

Im also making a set for FFTA2 (Final Fantacy Tatics A2) I will show a few cards as soon as i get the chance.

I will post about another card ASAP so cheack in shortly!

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